Andrew has an extensive background in psychology, software development, and design, giving him perspective into all aspects of the User Experience. He has done research in how people live, learn, and work in an effort to design systems that afford ease of use, flexibility, and pleasure.
In his time at Iowa State University, he developed cutting-edge virtual reality platforms used for training military, police, and firefighters. During his undergraduate studies at Gustavus Adolphus, he researched adaptive interfaces for patients with motor impairments.
Andrew believes that both cross-disciplinary collaboration and data-supported decision making are essential for creating superior user experiences. Everyone on the team brings unique skills and experiences that enhance the final product, and strong research leads to designing products that directly meet the users’ needs.
Past Work + Education
Andrew has a bachelor's degree in Psychology, with a minor in Neuroscience, from Gustavus Adolphus College. He also holds a master's degree in Human-Computer Interaction from Iowa State University.
In addition to his academic research, Andrew has worked on projects for Bio-Rad, Scantron, and Medtronic.